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Timasaurus007

90 Game Reviews

17 w/ Responses

Really liked the game, however movement on the map is somewhat sluggish and could be made better. A map would be an adequate addition too.

Quite fun!

DLord2 responds:

Thank you for your feedback!

Although the game appears very limited and not properly executed, pushing through that, the game is quite drawn-out with multiple endings that have a lot of dialogue for a short visual novel. The only complaint I could say is not utilising that animated style you had at the introduction of the game, that looked really artistically amazing and complimented the art style a lot!

Regarding the story, I actually got teary over some parts, perhaps seeing a aspiring lover reach her dreams is the reason why or the guys reciprative feelings (at least in some parts), but that may be due to me personally :P
I very much like the writing, although sometimes could be a little more detailed and longer, otherwise it is entertaining and interesting, it holds my attention and my emotion, something I feel is a pivotal requirement for any story-based media, so good job on fulfilling that!

Also, please flesh out the small endings, like the 'cold' ending just felt like a empty choice, why did he leave when in the other ones he doesn't? It isn't explained at all.

KoltonKennedy responds:

Thank you for that review. I'll try to improve and do a little better in the next story or perhaps...a sequel. As for the bad ending, the only explanation of him leaving is...there's nothing to explain at all. It's just a gag and I put it there on purpose. :)

Eerie, complex and unique, the game is difficult, but no difficult to where it is frustrating and tedious.

Phenomenal game.

Not the best concept and mechanic especially since I can just click through the game in a minute or so, perhaps make some more choices or something to vary up the game besides the clicking mini-games.

Very good game and of high quality, not only did it portray insanity, isolation and utter despair, but you did it well, not going overboard or under-doing it. The game looked spectacular and the music was just as great.

As others have stated, more gameplay and the addition of easter eggs would've been great, but I feel the project was done so well I will still give it a 5.

The game in it's current form isn't very good, however it could be!

Positives -
*Creative with levels, I love the bonus levels. (See negatives below)
*Gun is responsive and moves appropriately
*Utilising a mute for SFX&Music!
Negatives -
*No initial explanation whatsoever! Please include an optional option for 'Help' or something, explaining what you're ment to do, what the individual boxes do (Glass/Exclamation point box for example), etc
*Allow the use of 'Shift' to move the gun quicker.
*The (vertical) sensitivity personally was too low, please make a sensitivity slider or raise it.
*The use of lives is a bit unnecessary in my opinion.
*A level selector would be great for those whom wish to replay a certain mission for whatever reason.
*Levels are bland and boring to be completely honest, use vibrant backgrounds!
*Music is repetitve, add more songs please.
*Seperate the mute for SFX & Music since some people don't like music, but may not mind SFX, perhaps employ the use of buttons and just use M for music or not at all!
*Different guns with different recoil
*The 'you can only shoot this one guy) gimmick wears off quickly, change it up!

Please update/reupload the game and i'd be happy to give more feedback!
Good luck. :)

Game is very slow and has nothing to offer, the fact that I dislike idle games doesn't help the situation either.

Perhaps add minigames that you can play to increase the slider, be imaginative!

Very well done with the dialogue and subtle symbolism, however the levels were lackluster, I felt like I was just doing them to get through the game, not to gain extra enjoyment from them.

The AI always does the same thing, first shot is headshot, next three shots miss, next shot hits neck/chest and next one headshots.

Other then that, the game is a bit bland and is a bit too hard personally, but works well in what it tries to do.

Snakebee responds:

Your explanation does not seem to apply to my personal testing and the testing of multiudes of other players. I'll admit the AI logic is not as refined as it could be, but this is primarily a multiplayer game anyways. Thank you for your feedback

Very interesting game, I can tell that it was inspired by Kingdom Rush and such games, but although there is that, the game itself is quite original and sets itself out.

The game is obviously inspired of Kingdom Rush and other games and at first it seems to be its flaw, but I personally noticed very crucial changes and innovations, for example, I was quite surprised that the units respawned at the summoning portal, but not only that, you have the option to 'spend' your stars to upgrade your characters, buildings and others, but not in a upgrade screen, in a unique original village setting that you gives you bonuses for upgrading or creating buildings, it is all very creative and interesting. The different ways and challenges you have access to after completing a mission.

4/5, would've been a 5 otherwise, but the game is based around a used concept, however manages to make itself very original and it's own game. Great job!

anniedududu responds:

Thanks, we will keep up make good games!

Age 24, Male

Victoria, Australia

Joined on 7/18/12

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