Fun and simple, but lacking.
I've noticed that a lot of cocktails were missing, I suggest you add more varieties and perhaps add a cocktail tier system, (based on how advanced the cocktail is.)
Fun and simple, but lacking.
I've noticed that a lot of cocktails were missing, I suggest you add more varieties and perhaps add a cocktail tier system, (based on how advanced the cocktail is.)
Well, this was.. AWESOME!
The platforming was generic, kind of annoying, but I loved the scripts and the voice acting, espically the tyrant level, the lines were amazing, however I felt sorry for the king, he didn't do much wrong, you will always lose people in war, that is war, however the festival is a different story, since the king knew the effects of draining the towns water supply.
"People always talk about making the right decisions when they've already made the wrong ones"
Fun and very nice looking, but it lacking storywise
Very enjoyable game, some parts a bit too hard, though.
I love this, I have been looking for a game like this, i'd wish i'd have found this earlier. :)
You did a excellent job developing this, you should be proud. :D
This game was very good, exceptional storyline and ending and it makes sense :P
However, I personally that Cristina kind of ruined the ending, but if you're gonna make a sequel, I guess you're gonna use her for it.
Great work! I love your use of illusion, it seems like it's natural to want to kill Troy on the first playthrough, strange, isn't it?
I assume this is a April Fool's joke, very funny :P
I don't think it's possible to finish the first level, the SP system is bugged and since this isn't really a 'good' game, I can't give it a good rating.
+1 for comedic purposes.
Not very good at all.
Sadly, the text is.. Not very readable, it seems clamped together and seem't desperate for space, try pacing out the letters.
Don't use a backround for text games, these games are ment to have a black backround, so people don't get distracted, some people get distracted easily, some won't, but you have to try to appeal to everyone, or at least the majority.
There isn't really any sense of direction or any sense of storyline and you didn't do it well at all, if it's a text game where you type, you've got to let the players type whatever they want, I suggest that you make a space game, or it could be based on a school, whatever you want, but make that you can talk to whoever you want, do whatever you want, rebel on your command/teachers, ETC.
But please, fix up the font, make the letters more separate and fix this disorientating mess.
This game was meant to appeal to no people whatsoever, and I don't know what text games you've been playing, but you generally have to magically read the author's mind to know what to type next.
Fun little mini-game.
This is a good... Start, the controls are valid, but I recommend you incorporate arrow key controls alongside mouse control.
Music is fine, but I suggest you put it up a bit more. Turn down the intro music with the ad at the start, it's way to loud.
Add more content, more levels, a storyline, a goal/objective and most addictive, UPGRADES!
Suggestions:
More content - Previously stated.
Extra controls - Again, previously stated.
Upgrades - Add upgrades, like a boost perhaps, maybe a extra jump you can activate by pressing space or clicking, just add something :P
More obstacles - Add in more in-game obstacles, also, please make crashing into planes/UFOs have consequences, besides score loss, make 'em lose control for a short time, or make you crash, or take down you structure (HP) bar, which is another suggestion.
Two in one :D
Mute button - Non-explanatory
Gameplay - 3
Controls - 3
Storyline - 0
Addictiveness - 1.5
Music - 2
Overall Effort - 2
Note: Some common categories may be missing, I only included those I felt were important.
Age 24, Male
Victoria, Australia
Joined on 7/18/12